Rooms of a Japanese House: 3 Hint Game
Students work in teams to be the first to determine the room of the house described by the teacher. The teacher reads clues from the list provided.
Students work in teams to be the first to determine the room of the house described by the teacher. The teacher reads clues from the list provided.
Students can work with a kana non-reader to learn their kana better. A number coded system allows for the student to work with their helper to work through 70 hiragana and 70 katakana symbols (the basic symbols and the tenten).
Students label each other as a famous person and try to figure out who they are by asking about their nationality, physical appearance, job, hobbies etc.
Students take turns reading descriptions and grabbing picture cards that match the descriptions.
Students use this reading material as a reading task, card games and task sheets to learn the pattern 「TransportationでPlaceに いきます。」.
Students create their own cardboard sumo wrestler and play against one another by tapping on their side of the ring.
Students learn about the geographical position of Japan in relation to Australia, learn the names of Japan’s main islands and complete a true/false quiz with 15 questions about Japan and its culture.